All posts tagged Node

Native HTML5 Games with Phaser and Capacitor

Building HTML5 games with Phaser has been somewhat of a hobby of mine over the past few years, and I will be writing a few tutorials about Phaser with a focus on developing HTML5 games for mobile. However, despite having created a few mostly finished games most of them never actually see the light of day.

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Capacitor – A New Native Bridge for Web Apps

A short while ago, the Ionic team announced that they were working on a project called “Avocado” which later took on its official moniker of Capacitor. In this article, I want to introduce you to Capacitor and what it will do.

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Programming asynchronously: Promises

Promises are in many ways the logical next step from callback. A promise is just a special object that promise to either resolve, or throw an exception.

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Pug

Pug is a template language for Javascript that I have grown to enjoy a lot. My impression is that a lot of people use it, if they use a template engine for server side rendering using Node.

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